Thank God Its Pastry Friday! If you’re following our blog, you might notice an inordinate number of posts about food and drink. Well, Pastry Friday is just another food-related tradition that has to be shared. Can you picture all the sugar happy pre-caffeinated game developers swarming over warm muffins and freshly sliced bagels, even daring to duel with fruit? No? Well be sure to check out our gallery of this morning’s spread!
Socom: FTB3 available February 16th!
Cold Front DLC Content Preview!
Confrontation Cold Front Map Preview 1
Slant Six Outpaces the Competition
This weekend, a group of our hard working team members participated in the annual Vancouver Sun Run, a 10km race through our beautiful city with over 50,000 participants. Not only did we place FIRST in our division, beating out 118 other teams, but we placed tenth out of all the corporate teams that ran the race. The next time someone suggests that game developers are basement dwelling couch potatoes, perhaps you can suggest they take a look at our website. High performance game developers who can outrun you in the street. Pretty impressive don’t you think?
Match Making in Confrontation
A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation… the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here…
Welcome to the new home of Slant Six on the web. After listening to our fans and team members, we decided it was time to give a voice to our studio and let people know just what we’re working on, who we are, and why our studio is such a great place to be. Plus we wanted an excuse to draw cool hotrod inspired artwork.
Who is this guy and what does he have to say? Well, it’s Technical Director, Paul Martin, who once again has been invited to speak at an industry event. This time, Paul will leap technical hurdles and logistical buildings with his “Audio Adventures on the PS3″ which tackles SOCOM Confrontation from an audio perspective (in case you couldn’t glean that from the title).
I’ve had the idea of doing wide angle, unflattering portraits for a while now. It’s an interesting way to see a version of yourself. These are characters that we all have inside and some of us only see them in the bathroom mirror when you’re alone and the door is locked. To get in close and see every pore and hair, every little imperfection is a wonderful thing. People are not perfect and I’m grateful to those who are willing to share that with me.










