Subscribe to this category

Posts for Category «Dev Notes»

Match Making in Confrontation

April 27th, 2009

Posted by Zoe at 8:05

A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation… the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here…


Smart People Work Here

April 7th, 2009

Posted by Zoe at 11:57

So we have a lot of smart people who work here. It’s sort of a prerequisite on top of being superbly witty and incredibly funny, combined with really really good looking and, of course, humble. All jokes aside, our hard working engineers have been kind enough to offer access to some of their recent technical [...]


Another Update for Confrontation

April 6th, 2009

Posted by Zoe at 10:49

Our friends over at Sony’s official SOCOM blog have posted a nice long list of the tweaks that you’re going to find in the shiny new 1.5 update for SOCOM Confrontation. Instead of making me type it all out again, how about you just click this handy link? Release dates will also come via the [...]


New Confrontation Patch Released

April 3rd, 2009

Posted by Zoe at 11:30

In our continued effort to support our ever growing community of Confrontation players, we’ve got another update ready to download. The 1.42 patch landed yesterday and addresses issues around player spawning, removal of voted out players, and extreme ragdoll values. Also, we’ve included some general bandwith optimization goodness!
Thanks again to all of you who continue to [...]


Slant Speaks at GDC 2009

March 18th, 2009

Posted by Zoe at 11:12

Who is this guy and what does he have to say? Well, it’s Technical Director, Paul Martin, who once again has been invited to speak at an industry event. This time, Paul will leap technical hurdles and logistical buildings with his “Audio Adventures on the PS3″ which tackles SOCOM Confrontation from an audio perspective (in [...]


Slant Six Outpaces the Competition

This weekend, a group of our hard working team members participated in the annual Vancouver Sun Run, a 10km race through our beautiful city with over 50,000 participants. Not only did we place FIRST in our division, beating out 118 other teams, but we placed tenth out of all the corporate teams that ran the race. The next time someone suggests that game developers are basement dwelling couch potatoes, perhaps you can suggest they take a look at our website. High performance game developers who can outrun you in the street.  Pretty impressive don’t you think?

more »

Match Making in Confrontation

A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation… the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here

more »


Japanese translator/interpreter neeed in Vancouver, BC. Knowledge of the video game industry a plus. Contact .

Follow us on Twitter

 

KB_03VL_03DG_02FF_01VL_01DT_01UW_01XR_01