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Posts for Category «Staff Spotlight»

Spotlight: Game Designer, Tyler McCulloch

March 17th, 2009

Posted by Zoe at 11:14

This week we’ve cornered Tyler McCulloch, and forced him to give up his dark secrets of game design. I don’t think we succeeded but you can atleast find out why he’s here and what he pretends does.
Quote:
“motion blur is the new lens flare.”
Years in Industry:
Just over 5 years
What do you consider prerequisites for your job?:
Being [...]


Spotlight: Artist, Dayna Bland

February 18th, 2009

Posted by Zoe at 11:16

Favorite Quote:
“NO Body Expects The Spanish Inquisition”
How many years have you been in the games industry?
Five years.
What do you consider prerequisites for your job?:
BFA , strong 3D Package and photoshop skills, experience in games, highly adaptable.
How long you’ve been at Slant Six Games?
2 years
Best part of your job?
Being Happy!! The people at slant are [...]


Spotlight: Software Engineer, Bram Stolk

January 18th, 2009

Posted by Zoe at 11:16

Today we’re having a chat with software engineer, Bram Stolk. What kind of name is Bram? Well we didn’t ask him that but you can find out a few interesting things about him below:

Favorite Quote:
“Programming today is a race between software engineers striving to build bigger and better idiot- proof programs, and the Universe trying [...]


Spotlight: Associate Producer, Vivian Tan-ng

December 18th, 2008

Posted by Zoe at 11:17

For anyone curious about what kinds of people work in our production department, meet Viv! He’s a very down to earth and talented Associate Producer (working hard on one of our top secret soon to be announced titles). He’s also pretty good at keeping pucks out of the net during Slant Six hockey games. Below [...]


Slant Six Outpaces the Competition

This weekend, a group of our hard working team members participated in the annual Vancouver Sun Run, a 10km race through our beautiful city with over 50,000 participants. Not only did we place FIRST in our division, beating out 118 other teams, but we placed tenth out of all the corporate teams that ran the race. The next time someone suggests that game developers are basement dwelling couch potatoes, perhaps you can suggest they take a look at our website. High performance game developers who can outrun you in the street.  Pretty impressive don’t you think?

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Match Making in Confrontation

A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation… the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here

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Japanese translator/interpreter neeed in Vancouver, BC. Knowledge of the video game industry a plus. Contact .

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