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New FTB3 Dev Diary!

January 29th, 2010

Posted by admin at 17:20

We are really excited about the launch of Fireteam Bravo 3 on Nov 16th!  We can’t wait to get online with the fans for some serious Multiplayer action…
For now, check out some of the recent previews from our Press trip and a brand new Developer Diary.  This one gives you more detail about the 4 [...]


Season’s Greetings from Slant Six Games

December 17th, 2009

Posted by admin at 16:43

Happy Holidays to all of our family, friends, business partners and to all of the fans of our games. Thank you for all your support.
Best Wishes for the New Year!


Cold Front DLC Content Preview!

December 16th, 2009

Posted by admin at 9:52

This is the first look at the new characters and weapons available with the Confrontation Cold Front DLC pack!
New Special Forces
With the purchase of the DLC, players will have access to a new Special Force group: the Russian Spetsnaz (SPZ).
For this Force, we created two highly detailed heads as well as a light, medium and [...]


Confrontation 1.60 Character/Weapon Info

December 16th, 2009

Posted by admin at 9:08

New Special Forces
The Dutch Korps Commandotroepen (KCT) and the Italian COMSUBIN are two Special Forces new to Patch 1.60. For each new Force we created two highly detailed heads as well as a light, medium and heavy variant of their torso and leg armor. Additionally, the new Forces have their own specific camouflage patterns, [...]


Concept Artist

January 20th, 2009

Posted by admin at 16:26

JUNIOR/INTERMEDIATE CONCEPT ARTIST (3 MTH TERM)

Slant Six Games currently has an opportunity for a passionate Concept Artist to join our team.

The Concept Artist is responsible for producing high quality concept artwork and maintaining the integrity and quality of the artwork throughout the lifecycle of the product. In collaboration with the Product Development team, [...]


Slant Six Outpaces the Competition

This weekend, a group of our hard working team members participated in the annual Vancouver Sun Run, a 10km race through our beautiful city with over 50,000 participants. Not only did we place FIRST in our division, beating out 118 other teams, but we placed tenth out of all the corporate teams that ran the race. The next time someone suggests that game developers are basement dwelling couch potatoes, perhaps you can suggest they take a look at our website. High performance game developers who can outrun you in the street.  Pretty impressive don’t you think?

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Match Making in Confrontation

A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation… the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here

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Japanese translator/interpreter neeed in Vancouver, BC. Knowledge of the video game industry a plus. Contact .

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