Match Making in Confrontation

A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation… the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here

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Smart People Work Here

So we have a lot of smart people who work here. It’s sort of a prerequisite on top of being superbly witty and incredibly funny, combined with really really good looking and, of course, humble. All jokes aside, our hard working engineers have been kind enough to offer access to some of their recent technical exploits. If you’re a fellow smart cookie (or, like me, just find yourself enamored with sequences of foreign looking mathematical functions that you can show to your friends and pretend you are smarter than they are) you’ll enjoy checking out our new Tech Papers section on the Dev Notes page. Guaranteed to make you 10% smarter, or atleast feel that way!

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Another Update for Confrontation

Our friends over at Sony’s official SOCOM blog have posted a nice long list of the tweaks that you’re going to find in the shiny new 1.5 update for SOCOM Confrontation. Instead of making me type it all out again, how about you just click this handy link? Release dates will also come via the official blog but you are still welcome to pester us on Twitter. We love attention.

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New Confrontation Patch Released

In our continued effort to support our ever growing community of Confrontation players, we’ve got another update ready to download. The 1.42 patch landed yesterday and addresses issues around player spawning, removal of voted out players, and extreme ragdoll values. Also, we’ve included some general bandwith optimization goodness!

Thanks again to all of you who continue to write and give feedback. You’re patience and support (and even the ranting and stomping of feet) is important to our efforts here. The team is hard at work on a 1.5 update that will continue to improve the online play experience, as mentioned at the official SOCOM blog. Now stop reading and go get that 1.42 update!

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Slant Speaks at GDC 2009

paul_02Who is this guy and what does he have to say? Well, it’s Technical Director, Paul Martin, who once again has been invited to speak at an industry event. This time, Paul will leap technical hurdles and logistical buildings with his “Audio Adventures on the PS3″ which tackles SOCOM Confrontation from an audio perspective (in case you couldn’t glean that from the title).

You can see a detailed breakdown of just what will be discussed here. If you’re attending GDC, be sure to stop in and say hello on Friday morning at 10:30am. If you say you read about his talk on this blog, he might be nice enough to offer you a lollipop.

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