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	<title>Slant Six Games &#187; Confrontation</title>
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	<description>Slant Six Games</description>
	<pubDate>Thu, 04 Mar 2010 01:41:13 +0000</pubDate>
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		<title>Cold Front DLC Content Preview!</title>
		<link>http://www.slantsixgames.com/2009/12/16/cold-front-dlc-content-preview/</link>
		<comments>http://www.slantsixgames.com/2009/12/16/cold-front-dlc-content-preview/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 17:52:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Featured]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[cold front]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[SOCOM]]></category>

		<category><![CDATA[Spetsnaz]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=589</guid>
		<description><![CDATA[
This is the first look at the new characters and weapons available with the Confrontation Cold Front DLC pack!
New Special Forces
With the purchase of the DLC, players will have access to a new Special Force group: the Russian Spetsnaz (SPZ).
For this Force, we created two highly detailed heads as well as a light, medium and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-598" title="cold-front-logo2" src="http://www.slantsixgames.com/wp-content/uploads/2009/12/cold-front-logo2.bmp" alt="cold-front-logo2" /></p>
<p>This is the first look at the new characters and weapons available with the Confrontation Cold Front DLC pack!</p>
<p><strong>New Special Forces</strong></p>
<p>With the purchase of the DLC, players will have access to a new Special Force group: the Russian Spetsnaz (SPZ).<br />
For this Force, we created two highly detailed heads as well as a light, medium and heavy variant of their own torso and leg armor.  Additionally, the Spetsnaz have their own  camouflage pattern, headgear and unique voice-over.<br />
During the Character Art research development for the DLC, one surprise discovery was the amount of American made gear that equips foreign armies. From backpacks, to armor, to helmets and camo, each of our selections are based on real load outs from the modern battlefield.</p>
<p><strong>New Arctic Mercenaries</strong></p>
<p>Mercenary characters have been completely updated for the SOCOM: Confrontation Cold Front DLC.  Featuring new Arctic setting heads and bodies in a variety of styles, these new characters are available in light, medium and heavy armor.  In addition, new camouflage and headgear has been added to the assortment of items available for Mercenaries.</p>
<p><img class="alignleft size-full wp-image-600" title="mercs_01" src="http://www.slantsixgames.com/wp-content/uploads/2009/12/mercs_01.jpg" alt="mercs_01" width="461" height="259" /><br />
Weapons from left to right:<br />
Character 1 – M82A1A + Thermal Scope + Bipod 3<br />
Character 2 – 552 + Foregrip  + Suppressor 1<br />
Character 3 – VAL + Thermal Scope<br />
Character 4 – 9mm SUB + Red Dot Scope + Suppressor 2</p>
<p><strong>New Weapons</strong></p>
<p>Specifically for the DLC, we are offering the AG-94 assault rifle, available exclusively for the Russian Spetsnaz.  Players will also have access to the Commandos’ fast-firing AK-107 and the Mercenaries’ covert VAL. In addition, Specialization CE Weapons are available exclusively to owners of the SOCOM: Confrontation Cold Front DLC. (see below).</p>
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<p class="MsoNormal" style="margin-left: 0in; text-indent: 0in;"><strong><span style="font-size: 12pt; font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;; color: black;">Command Equity/Specialization Weapons</span></strong><strong></strong></p>
<p class="MsoNormal" style="margin-left: 0in; text-align: justify; text-indent: 0in;"><span style="font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;;"> </span></p>
<p class="MsoNormal" style="margin-left: 0in; text-align: justify; text-indent: 0in;"><span style="font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;;">Another addition to the DLC is the Command Equity (CE)/Specializations feature.</span></p>
<p class="MsoNormal" style="margin-left: 0in; text-align: justify; text-indent: 0in;"><span style="font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;;">With this feature, each player can select one weapon class as their Primary Specialization and another as their Secondary Specialization from the list of available weapon types.<span> </span>By Specializing in a weapon class, players will gain statistical bonuses in three categories that are significant to the type of weapon they Specialize in.<span> </span></span></p>
<p class="MsoNormal" style="margin-left: 0.75in; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol;"><span>·<span style="font-family: &quot;Times New Roman&quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal; -x-system-font: none;"> </span></span></span><!--[endif]--><span style="font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;;">Specializations for both Primary and Secondary Weapon Classes</span></p>
<p class="MsoNormal" style="margin-left: 0.75in; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol;"><span>·<span style="font-family: &quot;Times New Roman&quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal; -x-system-font: none;"> </span></span></span><!--[endif]--><span style="font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;;">CE Points earned in Ranked games from Kills and Kill Assists</span></p>
<p class="MsoNormal" style="margin-left: 0.75in; text-indent: -0.25in;"><!--[if !supportLists]--><span style="font-family: Symbol;"><span>·<span style="font-family: &quot;Times New Roman&quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal; -x-system-font: none;"> </span></span></span><!--[endif]--><span style="font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;;">CE Rewards in the form of unique CE Weapons and Attachments</span></p>
<p class="MsoNormal" style="text-indent: 0in;"><span style="font-family: &quot;Tahoma&quot;,&quot;sans-serif&quot;;">By collecting enough CE points, players can earn unique CE Weapons and Attachments</span></p>
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		<title>Confrontation 1.60 Character/Weapon Info</title>
		<link>http://www.slantsixgames.com/2009/12/16/confrontation-160-characterweapon-info/</link>
		<comments>http://www.slantsixgames.com/2009/12/16/confrontation-160-characterweapon-info/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 17:08:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[1.60 patch]]></category>

		<category><![CDATA[comsubin]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[dutch kct]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=569</guid>
		<description><![CDATA[New Special Forces
The Dutch Korps Commandotroepen (KCT) and the Italian COMSUBIN are two Special Forces new to Patch 1.60. For each new Force we created two highly detailed heads as well as a light, medium and heavy variant of their torso and leg armor.  Additionally, the new Forces have their own specific camouflage patterns, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>New Special Forces</strong></p>
<p>The Dutch Korps Commandotroepen (KCT) and the Italian COMSUBIN are two Special Forces new to Patch 1.60. For each new Force we created two highly detailed heads as well as a light, medium and heavy variant of their torso and leg armor.  Additionally, the new Forces have their own specific camouflage patterns, headgear and unique voice-overs.  In developing the character art for 1.60 and DLC, accuracy and realism were the main focus. A good portion of the character development time was spent researching military forums, reference images and watching videos to build up a solid concept.</p>
<p><img class="alignleft size-full wp-image-570" title="character_16c1_07" src="http://www.slantsixgames.com/wp-content/uploads/2009/12/character_16c1_07.jpg" alt="character_16c1_07" width="470" height="288" /></p>
<p><strong>Dutch KCT</strong><br />
Weapons from left to right:<br />
Character 1 – SR-25 + High Scope + Bipod 3<br />
Character 2 – 417 + Foregrip + Acog scope<br />
Character 3 – AK-74 + GL36<br />
Character 4 – 417 + Suppressor 2 + Laser sight</p>
<p><img class="alignleft size-full wp-image-576" title="character_16c1_022" src="http://www.slantsixgames.com/wp-content/uploads/2009/12/character_16c1_022.jpg" alt="character_16c1_022" width="470" height="288" /></p>
<p><strong>Italian COMBUSIN</strong><br />
Weapons from left to right:<br />
Character 1 – SPAS-15<br />
Character 2 – MK48 Machine Gun + Front Grip<br />
Character 3 – AK74 + Medium Scope + GL36 Grenade Launcher<br />
Character 4 – HK5 SD + reflex scope + laser sight</p>
<p><strong>New Weapons</strong></p>
<p>For Patch 1.60, we created two new primary weapons: the 417 assault rifle for the Dutch KCT and the SPAS-15 shotgun for the Italian COMSUBIN. Four new weapons will be available to all players: the 9mm Sub and M82A1A for the Mercenaries and the AK-74 and SR-25 for the Commandos.  It’s interesting to note that all these weapons were built by one artist. This approach to weapon creation is beneficial for consistency but challenging for the artist since researching reference textures and photos is a lengthy process.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Release Date for Confrontation Cold Front Expansion Pack!</title>
		<link>http://www.slantsixgames.com/2009/12/15/release-date-for-confrontation-cold-front-expansion-pack/</link>
		<comments>http://www.slantsixgames.com/2009/12/15/release-date-for-confrontation-cold-front-expansion-pack/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 18:17:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[cold front]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=559</guid>
		<description><![CDATA[We are very pleased to announce that Sony has decided on December 17th as the official release date for the Cold Front expansion pack. 
The team has been working hard on all the new content and we can’t wait to get it up on the PSN for you!  Watch this site or the SOCOM [...]]]></description>
			<content:encoded><![CDATA[<p>We are very pleased to announce that Sony has decided on December 17th as the official release date for the Cold Front expansion pack. </p>
<p>The team has been working hard on all the new content and we can’t wait to get it up on the PSN for you!  Watch this site or the SOCOM blog for the full details coming soon!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Vigilance</title>
		<link>http://www.slantsixgames.com/2009/11/16/vigilance/</link>
		<comments>http://www.slantsixgames.com/2009/11/16/vigilance/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 23:42:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Photos]]></category>

		<category><![CDATA[SOCOM]]></category>

		<category><![CDATA[Vigilance]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=522</guid>
		<description><![CDATA[Updated with HD graphics and effects to include a new snow laden atmosphere, Vigilance is another classic map from previous SOCOM titles.
Unlike Blizzard, however, battles on Vigilance take place shortly after snowfall , the sun shining brightly through the clouds. Distinct red and blue building colours are used to aid the player’s navigation throughout the [...]]]></description>
			<content:encoded><![CDATA[<p>Updated with HD graphics and effects to include a new snow laden atmosphere, Vigilance is another classic map from previous SOCOM titles.</p>
<p class="MsoNoSpacing">Unlike Blizzard, however, battles on Vigilance take place shortly after snowfall , the sun shining brightly through the clouds.<span> </span>Distinct red and blue building colours are used to aid the player’s navigation throughout the level.</p>
<p class="MsoNoSpacing">All of the great sniper locations have been retained in Vigilance.<span> </span>Players can use explosives to expose secret passageways throughout the level in order to gain a significant tactical advantage in certain game modes.<span> </span>We have also brought turrets back to Vigilance and made them more effective in controlling choke points on the map.</p>
<p class="MsoNoSpacing">We carried over many other aspects of Vigilance that fans will appreciate such as birds that have been placed throughout the map to provide a bit more life to the often quiet streets. We have also retained some of the somewhat quirky aspects from previous iterations of the map such as a bicycle that lies in the middle of map that has no collision.</p>
<p class="MsoNoSpacing"><span style="color: black;"> </span></p>
<p class="MsoNormal"><span style="color: black;">The biggest art challenge we faced with Vigilance in updating to PS3 from PS2 was giving the different sides of the level some uniqueness to aid orientation. During the formation of buildings, terrain and other details, it was easy for a user to lose his way in the back alleys of this little town. This issue was solved by iterating on the red and blue color coding of buildings mentioned previously, and adding unique props. </span></p>
<p class="MsoNormal"><span style="color: black;"><img class="alignnone size-full wp-image-526" title="the-lower-side-of-the-village1" src="http://www.slantsixgames.com/wp-content/uploads/2009/11/the-lower-side-of-the-village1.jpg" alt="the-lower-side-of-the-village1" width="469" height="263" /><br />
</span></p>
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<p class="MsoNoSpacing">Lower side of the Village- showing the Rubble Fires and view to the Church Tower.</p>
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<p class="MsoNoSpacing"><img class="alignnone size-full wp-image-527" title="the-uppder-side-of-the-village1" src="http://www.slantsixgames.com/wp-content/uploads/2009/11/the-uppder-side-of-the-village1.jpg" alt="the-uppder-side-of-the-village1" width="465" height="262" /></p>
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<p class="MsoNoSpacing">Upper side of the Village- showing the crossing of the destroyed bridge and Water Drainage.</p>
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<p class="MsoNormal"><span>Aerial view of the Village- lots of great hiding places to remember.</span></p>
<p class="MsoNoSpacing">
]]></content:encoded>
			<wfw:commentRss>http://www.slantsixgames.com/2009/11/16/vigilance/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Confrontation Cold Front Map Preview 1</title>
		<link>http://www.slantsixgames.com/2009/11/06/confrontation-cold-front-map-preview-1/</link>
		<comments>http://www.slantsixgames.com/2009/11/06/confrontation-cold-front-map-preview-1/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 01:14:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Featured]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[maps]]></category>

		<category><![CDATA[preview]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=505</guid>
		<description><![CDATA[ 

As previously mentioned, Slant Six Games and Sony Computer Entertainment of America are pleased to announce Cold Front, the first downloadable expansion pack for SOCOM: U.S. Navy SEALs Confrontation!
 
Over the next few weeks, Slant Six would like to share some production notes with you regarding some of the new maps and shed a [...]]]></description>
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<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;">As previously mentioned, Slant Six Games and Sony Computer Entertainment of America are pleased to announce Cold Front, the first downloadable expansion pack for SOCOM: U.S. Navy SEALs Confrontation!</span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;"> </span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;">Over the next few weeks, Slant Six would like to share some production notes with you regarding some of the new maps and shed a little insight on how these maps came together.</span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;"> </span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;">This week we are featuring Blizzard: a classic map from SOCOM 1 and 2 that has been updated with HD graphics and effects.<span> </span>In order to enhance the player’s experience with this perennial favorite, we opted to make the weather a key gameplay aspect.<span> </span></span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;">The calm atmosphere of previous iterations of the map has been completely reworked with visibility now being hindered by the constant flurry of snow and winds that pound against your character.<span> </span></span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;"> </span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;">The biggest challenge we faced with Blizzard in updating to PS3 from PS2, was working with open terrain, and in turn, wide open sight lines.<span> </span><span style="color: black;">Balancing the blizzard effects, vegetation, and open terrain to achieve the right amount of visibility among the characters proved an interesting challenge. </span></span></p>
<p class="MsoNoSpacing">
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;"><span style="color: black;">We have included three of our favourite Blizzard screenshots below:</span></span></p>
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;"><img class="size-full wp-image-508 alignnone" title="Dredge frozen in ice." src="http://www.slantsixgames.com/wp-content/uploads/2009/11/blz_01.jpg" alt="Dredge frozen in ice." width="518" height="292" /></span></p>
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UnhideWhenUsed="false" Name="Dark List" /> <w:LsdException Locked="false" Priority="71" SemiHidden="false"    UnhideWhenUsed="false" Name="Colorful Shading" /> <w:LsdException Locked="false" Priority="72" SemiHidden="false"    UnhideWhenUsed="false" Name="Colorful List" /> <w:LsdException Locked="false" Priority="73" SemiHidden="false"    UnhideWhenUsed="false" Name="Colorful Grid" /> <w:LsdException Locked="false" Priority="60" SemiHidden="false"    UnhideWhenUsed="false" Name="Light Shading Accent 1" /> <w:LsdException Locked="false" Priority="61" SemiHidden="false"    UnhideWhenUsed="false" Name="Light List Accent 1" /> <w:LsdException Locked="false" Priority="62" SemiHidden="false"    UnhideWhenUsed="false" Name="Light Grid Accent 1" /> <w:LsdException Locked="false" Priority="63" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1" /> <w:LsdException Locked="false" Priority="64" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1" 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UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2" /> <w:LsdException Locked="false" Priority="64" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2" /> <w:LsdException Locked="false" Priority="65" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium List 1 Accent 2" /> <w:LsdException Locked="false" Priority="66" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium List 2 Accent 2" /> <w:LsdException Locked="false" Priority="67" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2" /> <w:LsdException Locked="false" Priority="68" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2" /> <w:LsdException Locked="false" Priority="69" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2" /> <w:LsdException Locked="false" Priority="70" SemiHidden="false"    UnhideWhenUsed="false" Name="Dark List Accent 2" /> <w:LsdException Locked="false" Priority="71" SemiHidden="false"    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<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading" /> </w:LatentStyles> </xml><![endif]--> <!--[if gte mso 10]> <mce:style><!<br />
/* Style Definitions */<br />
table.MsoNormalTable<br />
{mso-style-name:"Table Normal";<br />
mso-tstyle-rowband-size:0;<br />
mso-tstyle-colband-size:0;<br />
mso-style-noshow:yes;<br />
mso-style-priority:99;<br />
mso-style-qformat:yes;<br />
mso-style-parent:"";<br />
mso-padding-alt:0in 5.4pt 0in 5.4pt;<br />
mso-para-margin-top:0in;<br />
mso-para-margin-right:0in;<br />
mso-para-margin-bottom:10.0pt;<br />
mso-para-margin-left:0in;<br />
line-height:115%;<br />
mso-pagination:widow-orphan;<br />
font-size:11.0pt;<br />
font-family:"Calibri","sans-serif";<br />
mso-ascii-font-family:Calibri;<br />
mso-ascii-theme-font:minor-latin;<br />
mso-fareast-font-family:"Times New Roman";<br />
mso-fareast-theme-font:minor-fareast;<br />
mso-hansi-font-family:Calibri;<br />
mso-hansi-theme-font:minor-latin;}<br />
--> <!--[endif]--></p>
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Name="Medium Shading 1 Accent 6" /> <w:LsdException Locked="false" Priority="64" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6" /> <w:LsdException Locked="false" Priority="65" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium List 1 Accent 6" /> <w:LsdException Locked="false" Priority="66" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium List 2 Accent 6" /> <w:LsdException Locked="false" Priority="67" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6" /> <w:LsdException Locked="false" Priority="68" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6" /> <w:LsdException Locked="false" Priority="69" SemiHidden="false"    UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6" /> <w:LsdException Locked="false" Priority="70" SemiHidden="false"    UnhideWhenUsed="false" Name="Dark List Accent 6" /> <w:LsdException Locked="false" Priority="71" SemiHidden="false"    UnhideWhenUsed="false" Name="Colorful 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<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading" /> </w:LatentStyles> </xml><![endif]--> <!--[if gte mso 10]><br />
<mce:style><!   /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0in 5.4pt 0in 5.4pt; 	mso-para-margin-top:0in; 	mso-para-margin-right:0in; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0in; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} --></p>
<p><!--[endif]--></p>
<p class="MsoNoSpacing">Dredge frozen in ice.</p>
<p class="MsoNoSpacing">
<p class="MsoNoSpacing"><span style="font-size: 11pt; line-height: 115%; font-family: &quot;Calibri&quot;,&quot;sans-serif&quot;;"><img class="alignnone size-full wp-image-511" title="blz_051" src="http://www.slantsixgames.com/wp-content/uploads/2009/11/blz_051.jpg" alt="blz_051" width="553" height="311" /><br />
</span></p>
<p class="MsoNoSpacing"><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves /> <w:TrackFormatting /> <w:PunctuationKerning /> <w:ValidateAgainstSchemas /> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF /> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables /> <w:SnapToGridInCell /> <w:WrapTextWithPunct /> <w:UseAsianBreakRules /> <w:DontGrowAutofit /> <w:SplitPgBreakAndParaMark /> <w:DontVertAlignCellWithSp /> <w:DontBreakConstrainedForcedTables /> <w:DontVertAlignInTxbx /> <w:Word11KerningPairs /> <w:CachedColBalance /> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math" /> <m:brkBin m:val="before" /> <m:brkBinSub m:val="&#45;-" /> <m:smallFrac m:val="off" /> <m:dispDef /> <m:lMargin m:val="0" /> <m:rMargin m:val="0" /> <m:defJc m:val="centerGroup" /> <m:wrapIndent m:val="1440" /> <m:intLim m:val="subSup" /> <m:naryLim m:val="undOvr" /> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"   DefSemiHidden="true" DefQFormat="false" DefPriority="99"   LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false"    UnhideWhenUsed="false" QFormat="true" Name="Normal" /> <w:LsdException Locked="false" Priority="9" SemiHidden="false"    UnhideWhenUsed="false" QFormat="true" Name="heading 1" /> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2" /> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3" /> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4" /> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5" /> <w:LsdException Locked="false" Priority="9" 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<p class="MsoNoSpacing">View through the snow filled trees.</p>
<p class="MsoNoSpacing">
<p><img class="alignnone size-full wp-image-509" title="blz_top" src="http://www.slantsixgames.com/wp-content/uploads/2009/11/blz_top.jpg" alt="blz_top" width="359" height="528" /></p>
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<p class="MsoNoSpacing">Bird’s eye view of Blizzard-the best way to plan your attacks!</p>
<p class="MsoNoSpacing">
<p class="MsoNoSpacing"><span style="font-size: 10pt; font-family: &quot;Arial&quot;,&quot;sans-serif&quot;;"><span style="color: black;"><br />
</span></span></p>
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			<wfw:commentRss>http://www.slantsixgames.com/2009/11/06/confrontation-cold-front-map-preview-1/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Confrontation Patch 1.5 Confirmed!</title>
		<link>http://www.slantsixgames.com/2009/08/24/confrontation-patch-15-confirmed/</link>
		<comments>http://www.slantsixgames.com/2009/08/24/confrontation-patch-15-confirmed/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 16:08:49 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=482</guid>
		<description><![CDATA[For all you Confrontation fans out there, be sure to get online tomorrow and download the newest patch fresh off the press. After a busy summer of fixes and updates, Sony has confirmed the release of our 1.5 patch! Thanks so much for all your support and patience over the past months. Want more details? Be sure [...]]]></description>
			<content:encoded><![CDATA[<p>For all you <strong><em>Confrontation</em></strong> fans out there, be sure to get online tomorrow and download the newest patch fresh off the press. After a busy summer of fixes and updates, Sony has confirmed the release of our 1.5 patch! Thanks so much for all your support and patience over the past months. Want more details? Be sure to read the <a href="http://www.socom.com/en-us/Blog/Post?id=247" target="_blank"><span style="color: #000000;">latest post </span></a>on the official SOCOM blog.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.slantsixgames.com/2009/08/24/confrontation-patch-15-confirmed/feed/</wfw:commentRss>
		</item>
		<item>
		<title>SOCOM.com Out of Beta</title>
		<link>http://www.slantsixgames.com/2009/05/13/socomcom-out-of-beta/</link>
		<comments>http://www.slantsixgames.com/2009/05/13/socomcom-out-of-beta/#comments</comments>
		<pubDate>Thu, 14 May 2009 01:03:13 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[community]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=446</guid>
		<description><![CDATA[This just in&#8230; SOCOM.com is no longer in beta and has released with some pretty cool new community features for Confrontation players. Get your fill of detailed player rankings, featured players, the latest videos and screens, as well as an online map in the form of a world globe that highlights active players around the planet. Very [...]]]></description>
			<content:encoded><![CDATA[<p>This just in&#8230; <a href="http://ww.socom.com" target="_blank">SOCOM.com</a> is no longer in beta and has released with some pretty cool new <a href="http://www.socom.com/en-us/Community" target="_blank">community features </a>for Confrontation players. Get your fill of detailed player rankings, featured players, the latest videos and screens, as well as an online map in the form of a world globe that highlights active players around the planet. Very cool!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.slantsixgames.com/2009/05/13/socomcom-out-of-beta/feed/</wfw:commentRss>
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		<title>SOCOM Fans Get Creative on YouTube</title>
		<link>http://www.slantsixgames.com/2009/05/07/socom-fans-get-creative-on-youtube/</link>
		<comments>http://www.slantsixgames.com/2009/05/07/socom-fans-get-creative-on-youtube/#comments</comments>
		<pubDate>Thu, 07 May 2009 20:42:36 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[In The Media]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Lifestyle]]></category>

		<category><![CDATA[Media]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=438</guid>
		<description><![CDATA[While surfing YouTube to watch the Star Trek movie trailer over and over in preparation for a midnight screening tonight, we were thrilled to dig up this little visual gem, aptly entitled, Fun With Claymores 3. That pretty much sums it up perfectly. Special props to Applejuicepie1 for his creative flair with explosives!
]]></description>
			<content:encoded><![CDATA[<p>While surfing YouTube to watch the <em>Star Trek</em> movie trailer over and over in preparation for a midnight screening tonight, we were thrilled to dig up this little visual gem, aptly entitled, <em><a href="http://www.youtube.com/watch?v=OCU2WkLMBYg" rel="shadowbox[post-438];width=640;height=385;" target="_blank">Fun With Claymores 3</a></em>. That pretty much sums it up perfectly. Special props to <a href="http://www.youtube.com/user/applejuicepie1" target="_blank">Applejuicepie1</a> for his creative flair with explosives!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.slantsixgames.com/2009/05/07/socom-fans-get-creative-on-youtube/feed/</wfw:commentRss>
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		<item>
		<title>Confrontation Clan Ladders Explained</title>
		<link>http://www.slantsixgames.com/2009/05/04/confrontation-clan-ladders-explained/</link>
		<comments>http://www.slantsixgames.com/2009/05/04/confrontation-clan-ladders-explained/#comments</comments>
		<pubDate>Mon, 04 May 2009 16:51:54 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=435</guid>
		<description><![CDATA[For those of you who haven&#8217;t visited the official SOCOM blog this weekend, be sure to read up on their latest post regarding the Clan Ladder system coming in our next update for Confrontation!
]]></description>
			<content:encoded><![CDATA[<p>For those of you who haven&#8217;t visited the official SOCOM blog this weekend, be sure to read up on their <a href="http://blog.socom.com/en-us/post/2009/05/Clan-Ladders.aspx" target="_blank">latest post </a>regarding the Clan Ladder system coming in our next update for Confrontation!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.slantsixgames.com/2009/05/04/confrontation-clan-ladders-explained/feed/</wfw:commentRss>
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		<item>
		<title>Match Making in Confrontation</title>
		<link>http://www.slantsixgames.com/2009/04/27/match-making-in-confrontation/</link>
		<comments>http://www.slantsixgames.com/2009/04/27/match-making-in-confrontation/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 16:05:54 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[Dev Notes]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[Production]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=418</guid>
		<description><![CDATA[A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation&#8230; the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here&#8230;
]]></description>
			<content:encoded><![CDATA[<p>A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation&#8230; the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. <a href="http://blog.socom.com/en-us/post/2009/04/Confrontation-Tournament-Feature.aspx" target="_blank">Read it all here</a>&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.slantsixgames.com/2009/04/27/match-making-in-confrontation/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Another Update for Confrontation</title>
		<link>http://www.slantsixgames.com/2009/04/06/another-update-for-confrontation/</link>
		<comments>http://www.slantsixgames.com/2009/04/06/another-update-for-confrontation/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 18:49:36 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[Dev Notes]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=361</guid>
		<description><![CDATA[Our friends over at Sony&#8217;s official SOCOM blog have posted a nice long list of the tweaks that you&#8217;re going to find in the shiny new 1.5 update for SOCOM Confrontation. Instead of making me type it all out again, how about you just click this handy link? Release dates will also come via the [...]]]></description>
			<content:encoded><![CDATA[<p>Our friends over at Sony&#8217;s <a href="http://blog.socom.com/en-us/post/2009/04/SOCOM-Confrontation-150-Update.aspx" target="_blank">official SOCOM blog</a> have posted a nice long list of the tweaks that you&#8217;re going to find in the shiny new 1.5 update for SOCOM Confrontation. Instead of making me type it all out again, how about you just click this handy <a href="http://blog.socom.com/en-us/post/2009/04/SOCOM-Confrontation-150-Update.aspx" target="_blank">link</a>? Release dates will also come via the official blog but you are still welcome to pester us on <a href="http://www.twitter.com/slantsixgames" target="_blank">Twitter</a>. We love attention.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.slantsixgames.com/2009/04/06/another-update-for-confrontation/feed/</wfw:commentRss>
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		<item>
		<title>New Confrontation Patch Released</title>
		<link>http://www.slantsixgames.com/2009/04/03/new-confrontation-patch-released/</link>
		<comments>http://www.slantsixgames.com/2009/04/03/new-confrontation-patch-released/#comments</comments>
		<pubDate>Fri, 03 Apr 2009 19:30:12 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[Dev Notes]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://www.slantsixgames.com/?p=355</guid>
		<description><![CDATA[In our continued effort to support our ever growing community of Confrontation players, we&#8217;ve got another update ready to download. The 1.42 patch landed yesterday and addresses issues around player spawning, removal of voted out players, and extreme ragdoll values. Also, we&#8217;ve included some general bandwith optimization goodness!
Thanks again to all of you who continue to [...]]]></description>
			<content:encoded><![CDATA[<p>In our continued effort to support our ever growing community of Confrontation players, we&#8217;ve got another update ready to download. The 1.42 patch landed yesterday and addresses issues around player spawning, removal of voted out players, and extreme ragdoll values. Also, we&#8217;ve included some general bandwith optimization goodness!</p>
<p>Thanks again to all of you who continue to write and give feedback. You&#8217;re patience and support (and even the ranting and stomping of feet) is important to our efforts here. The team is hard at work on a 1.5 update that will continue to improve the online play experience, as <a href="http://blog.socom.com/en-us/post/2009/04/Release-of-Patch-142.aspx" target="_blank">mentioned</a> at the official SOCOM blog. Now stop reading and go get that 1.42 update!</p>
]]></content:encoded>
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		<item>
		<title>SOCOM: Confrontation Takes Over Europe</title>
		<link>http://www.slantsixgames.com/2009/03/15/socom-confrontation-takes-over-europe/</link>
		<comments>http://www.slantsixgames.com/2009/03/15/socom-confrontation-takes-over-europe/#comments</comments>
		<pubDate>Sun, 15 Mar 2009 19:13:05 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://dev.slantsixgames.com/2009/03/18/socom-confrontation-takes-over-europe/</guid>
		<description><![CDATA[Great news! We&#8217;ve released Confrontation to a rabid audience of European fans and early non-credible sources on the internet suggest we&#8217;re debuting in the top ten games for the week. Not that we need the internet to tell us we&#8217;re cool or anything&#8230; but you know&#8230; it is nice to hear.
]]></description>
			<content:encoded><![CDATA[<p>Great news! We&#8217;ve released Confrontation to a rabid audience of European fans and early non-credible sources on the internet suggest we&#8217;re debuting in the top ten games for the week. Not that we need the internet to tell us we&#8217;re cool or anything&#8230; but you know&#8230; it is nice to hear.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>SOCOM: Confrontation Patch 1.41 Released</title>
		<link>http://www.slantsixgames.com/2009/03/01/new-socom-confrontation-patch-released/</link>
		<comments>http://www.slantsixgames.com/2009/03/01/new-socom-confrontation-patch-released/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 19:13:21 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[SOCOM]]></category>

		<guid isPermaLink="false">http://dev.slantsixgames.com/2009/03/18/new-socom-confrontation-patch-released/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[
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			<wfw:commentRss>http://www.slantsixgames.com/2009/03/01/new-socom-confrontation-patch-released/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Developer Posts on SOCOM.com</title>
		<link>http://www.slantsixgames.com/2009/02/18/developer-posts-on-socomcom/</link>
		<comments>http://www.slantsixgames.com/2009/02/18/developer-posts-on-socomcom/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 19:26:38 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[Dev Notes]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[SOCOM]]></category>

		<category><![CDATA[Staff]]></category>

		<guid isPermaLink="false">http://dev.slantsixgames.com/?p=160</guid>
		<description><![CDATA[Since we&#8217;ve got our own blog now, I thought it would be nice to have a link to the Developer Interviews on SOCOM.com. There are a series of six posts featuring our design director, Dave Seymour. He&#8217;s nice. You can follow him @david_seymour on Twitter if you can handle reading through the hundreds of enigmatic [...]]]></description>
			<content:encoded><![CDATA[<p><span= style="color: #888888;"><img class="alignleft size-thumbnail wp-image-304" title="davidseymour" src="http://dev.slantsixgames.com/wp-content/uploads/2009/02/davidseymour-150x150.jpg" alt="davidseymour" width="150" height="150" />Since we&#8217;ve got our own blog now, I thought it would be nice to have a link to the <a href="http://blog.socom.com/en-us/category/Dev-QA.aspx" target="_blank">Developer Interviews</a> on SOCOM.com. There are a series of six posts featuring our design director, Dave Seymour. He&#8217;s nice. You can follow him <a href="http://twitter.com/david_seymour" target="_blank">@david_seymour</a> on Twitter if you can handle reading through the hundreds of enigmatic posts about Resident Evil 5 and new iPhone apps. I&#8217;m not exaggerating. He really loves Twitter.</span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Confrontation Launch Party</title>
		<link>http://www.slantsixgames.com/2008/10/18/confrontation-launch-party/</link>
		<comments>http://www.slantsixgames.com/2008/10/18/confrontation-launch-party/#comments</comments>
		<pubDate>Sat, 18 Oct 2008 19:10:14 +0000</pubDate>
		<dc:creator>Zoe</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[Confrontation]]></category>

		<category><![CDATA[Fashion]]></category>

		<category><![CDATA[Lifestyle]]></category>

		<category><![CDATA[Party]]></category>

		<category><![CDATA[SOCOM]]></category>

		<category><![CDATA[Staff]]></category>

		<guid isPermaLink="false">http://dev.slantsixgames.com/2009/03/18/confrontation-launch-party/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[
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