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Posts for Tag «Game Design»

Smart People Work Here

April 7th, 2009

Posted by Zoe at 11:57

So we have a lot of smart people who work here. It’s sort of a prerequisite on top of being superbly witty and incredibly funny, combined with really really good looking and, of course, humble. All jokes aside, our hard working engineers have been kind enough to offer access to some of their recent technical [...]


Spotlight: Game Designer, Tyler McCulloch

March 17th, 2009

Posted by Zoe at 11:14

This week we’ve cornered Tyler McCulloch, and forced him to give up his dark secrets of game design. I don’t think we succeeded but you can atleast find out why he’s here and what he pretends does.
Quote:
“motion blur is the new lens flare.”
Years in Industry:
Just over 5 years
What do you consider prerequisites for your job?:
Being [...]


Slant Six Outpaces the Competition

This weekend, a group of our hard working team members participated in the annual Vancouver Sun Run, a 10km race through our beautiful city with over 50,000 participants. Not only did we place FIRST in our division, beating out 118 other teams, but we placed tenth out of all the corporate teams that ran the race. The next time someone suggests that game developers are basement dwelling couch potatoes, perhaps you can suggest they take a look at our website. High performance game developers who can outrun you in the street.  Pretty impressive don’t you think?

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Match Making in Confrontation

A new update from our friends over at the official SOCOM blog gives you the scoop on one of the highly anticipated feature updates in the upcoming 1.5 release for SOCOM Confrontation… the Tournament feature! Find out how tournaments will function with details on structure, registration, scheduling and teams. Read it all here

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Japanese translator/interpreter neeed in Vancouver, BC. Knowledge of the video game industry a plus. Contact .

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