Slant Six Games

Technical Documents and Presentations
Maximize Your Production Effort

Efficient Content Authoring Tools and Pipeline for Inter-Studio Asset Development

With the complexity of today's video games and their associated tight timelines, it is paramount for video game studios to have a highly efficient content authoring process and production workflow. With a trend towards outsourced development of game assets, there are additional considerations that are important for achieving optimal workflow between studios that are co-developing or sharing assets. This lecture gives valuable insight into how to create new content authoring tools and data transformation pipelines that promote efficient work flow for both internal and remote production teams. Specific considerations for outsourcing and worldwide development are made along the way.

Maximize Your Production Effort-english.pptx

Maximize Your Production Effort-chinese.pptx

SCons an Introduction

SCons  is a software construction tool (similar to “Make”) that we use at Slant Six to drive our data build pipeline. Here is an introduction to it.

Scons an introduction.pdf

Confrontation Pipeline and SCons

This presentation from MIGS 2008 explains how we use SCons to build game data from source assets.

ConfrontationPipelineandSConsMIGS2008.pdf

Confrontation Audio GDC 2009

Presentation from GDC 2009 that describes some of the audio technology and process that we shipped in SOCOM: Confrontation

Confrontation Audio GDC 2009.pdf

Audio SPU Presentation

An example of moving C++ code to PS3 SPUs

AudioSPUPresentationJan29.pdf

Collision Detection an Overview

An overview of different techniques that can be used for spatially portioning your world geometry, in association with collision detection

Collision Detection An Overview.pdf

Modern Graphics Pipeline Overview

An overview of a typical graphics pipeline for current GPU hardware

ModernGraphicsPipelineOverview.pdf

PPU Optimisation Lesson

PowerPC Optimization Tips

PPU Optimisation 1.pdf

Event System Presentation

An Event System for Server-less Networking

Event system presentation.pdf

Supersize Your Production Pipe

This presentation from DIG 2010 outlines the Slant Six methodologies for efficient Content Creation Tools and Data Pipelines.

Supersize Your Production Pipe DIG 2010.pdf

Please use the links to the right to access Slant Six technical documents and presentations.